BoxHell
A downloadable game
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A rougue-like game with randomly generated dungeon. Collect loot, use it, sell it, avoid smart-turrets and be careful about what you are breaking.
- Built a modular dungeon generation system using weighted and level-limited Scriptable Objects with room packs for controlled randomness and an easy-to-use prefab placement method.
- Developed a procedural animation system for weapons that creates unique animations based on stats, settings, and proximity, using bezier path, enabling the rapid creation of distinct animations.
- Designed a weighted loot drop system with configurable rarity packs, allowing for quick and flexible item additions. The modular architecture enabled rapid expansion of usable and equippable items without requiring any code changes.
- Implemented an event-driven architecture using delegates and actions to decouple various game systems, enhancing modularity and maintainability across the entire codebase.
For more information about this and my other projects please cheack out my portfolio
https://vasiliitsiganov.wixsite.com/vasiliitsiganov/projects
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Download NowName your own price
Click download now to get access to the following files:
BoxHell MVP build.zip 312 MB
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